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SpeedBat 2


Bruce Wayne (Earth-300)

Bruce West

Real Name
Current Alias



Justice League Strike, (formerly) MI5

Martha Wayne (mother, decreased ),Thomas Wayne (father, decreased), Joseph West (Adopted father)


Base Of Operations






Marital Status

Adventurer, Millionaire, Spy (formerly)

Bomb went off sending chemicals that hit Agent 88(Bruce Wayne) into power grid.

Place of Birth

First appearance



Quote1 Better run fast than that Joker, I'm coming to get you! Quote2
-- SpeedBat



Bruce Wayne is SpeedBat, the fastest man alive (in his verse). Using his super-speed powers, he taps into the Speed Force and becomes a costumed crime-fighter. He is a founding member of the Justice League Strike.


Early Life

Young Bruce

Bruce Wayne age 8

As a young child, Bruce Wayne watched his parents murdered before his eyes by a group of masked men wearing strange clothes. The Wayne house was also set on fire, Bruce was left for dead but he was saved by a friend of the family Joseph West who was heading toward the house to see his friend Thomas. Bruce was later adopted by Joseph West and his last name was changed to West and moved to England, to protect him until he was 18.


After their deaths, Bruce became obsessed with the search for meaning in their loss. He decided to use his pain as a motivator. He spent his youth traveling the world, training himself to intellectual and physical perfection and learning a variety of crime-fighting skills, including chemistry, criminology, forensics, martial arts, gymnastics, disguise, and escape artistry.

From Spy to Superhero

Bruce joined MI5, he begins taking down various terrorist plots, as Agent 88. He worked four years there all the while looking for the group that attacked his family when he was a kid. A lead led him back to Gotham City, America, a terrorist named Black Jack was planing to attack Ace Chemical Processing Plant and use the chemicals for weapons. Bruce of MI5 would be there to stop him and his men. Agent 88 was able to take out Black Jack's men and now it would be just the two of them. As Agent 88 neared Black Jack's location, Black Jack was just about to add a nerve gas to a chemical batch. A bomb went off planted by one of Black Jack's men, Black Jack fell with the nerve gas into chemical. Another bomb went off sending chemicals that hit agent 88 into power grid. Agent 88 is found unharmed but unconscious by The Butler. Black Jack's body is never found.

Bruce awake after a nine-month coma, The hospital listed him has John Joe, he retook the name Bruce Wayne as a way to draw his enemies near him and reclaim his old life. He visits his old burned down home, Wayne Manner. Standing at the site, he remember it all but even better than before. He noticed every little thing in his memory he missed before, the men smell different and moved different from normal people. Even noticed a strange logo with strange langauge on it the men's clothes. Bruce got mad and toss a stone, the stone made a sonic boom. Bruce stood shocked. "What the hell?" he thought to himself. Nothing looked strange, so he picked up another stone and toss as hard has he could. The stone flew so fast it hit mach 8 before leaving the earth. Bruce sat down and called his adopted father, Joseph Alfred West.


Batsuit 1

First Batsuit

Bruce thought hard how he could use his new powers and his old training to protect people from those that live to do harm and seem beyond the normal law. He would fight crime, strikes terror into the hearts of criminals everywhere. With his new identity, "Bruce Wayne", billionaire industrialist and notorious playboy. But how? Despite having all of the skills and methods to fight crime, he still felt that there was something missing in the completion of his physical and mental arsenal. One day while under the new rebuilt Wayne Manor in the caves, a large bat through quickly away from his light. He recalled his fear of bats as a child, he ultimately decided to make his appearance resemble a bat's. Wayne designed himself a costume equipped with experimental technology and set out against the crime and corruption that thrived in Gotham City. His first suit was okay, crimals even call him a "Batman", until it caught fire, the cloak was the first to go. He needed something better and could work with his speed.

Bruce designed a special costume. He used a special armor suit, he developed at Wayne Tech, Nano armor which could alter and contort it's physical shell. The armor was also impervious against most forms of physical combat. He wore on his finger a ring that released the nano bots which would cover his body. While in the armor he is immume to heat or cold temperature and doesn't need to eat or go to the bathroom. He called himself SpeedBat.

Where there a Bat, there is Joker

Coming Soon...

Powers and Abilities


  • Speed Force Conduit
    • Accelerated Healing: Speed Force conduits are not invulnerable nor durable enough to sustain damage however if they are harmed they will heal at high speeds. Any normal wear and tear damage to their bodies are almost instantly healed.
    • Decelerated Aging: Speed Force conduits have a slowed aging process. This power can be imparted on their most intimate loved ones by extended contact rather than distribution.
    • Energy Construct Creation: Speed Force conduits can use the matter generated by their speed to create solid objects such as walls or bridges. This power requires constant concentration and reapplication of the construct for it to remain stable. the speedster's after images are also construct creations.
    • Flight: Speed Force conduits can rotate their arms and spin their bodies like tops to achieve something of a kind of helicopter flight. However, with practice conduits can even achieve controllable flight if launched at high speeds. Despite their flight abilities they are always faster on their feet.
    • Increased Perceptions: Speed Force conduits traveling at the speed of sound may miss important events as they run by. The Speed Force grants them enhanced senses that allow them to see, hear, smell, touch and/or taste at an increased speed and understand it as it is processed.
    • Infinite Mass Punch: Speed Force conduits have an increased level of strength added to their bodies which they can impart in different ways. Certain speedsters can strength each and every move they make however this requires attention and stress for each movement and therefore is almost never used. In most cases conduits can focus the Speed Force's extra-dimensional energies into one massive punch; when used in practiced this punch pushed a metahuman from one continent to another.
    • Phasing: Speed Force conduits can vibrate their molecules so quickly that they can achieve intangibility for short bursts allowing them to phase through objects.
    • Self-Sustenance: Speed Force conduits travel at incredible speeds which cause their bodies to work overtime. In situations where their bodies may be too fast for them to breathe they may impart on the Speed Force for sustenance. However, this almost always results in the conduits having an increased metabolism at all times requiring them to constantly refill their energy supplies.
    • Sharing the Force: Speed Force conduits can allow their friends or family members to run along side them at their equaled speeds. Certain conduits who may only have minor access to the Force may achieve full levels of the Force due to the main conduit's association with it.
    • Speed Force Aura - People who are propelled by the conduits during high speed situations can survive the harsh conditions associated with mach speeds. When the conduit must rescue an individual from a burning building these individuals will be protected while within the aura.
    • Speed Force Conduit: People who, for whatever reason, are connected to the Speed Force are sometimes called Speed Force Conduits. This means that they are connected to the Speed Force and are tethered to it. Some characters may control their Speed Force imparted powers in different ways such as only Superhuman Strength or even directed through Lighting but no matter their adaptions they are still connected to the Force.
    • Steal Speed: Speed Force conduits can steal the accelerated motion or momentum from objects or people to reduce their speed or even virtually stop them. Conduits may also steal the speed from other Speedsters or other fast moving people.
    • Supercharged Brain Activity: Sometimes neglected by Speedsters who only operate at superhuman speeds and never slow down enough to understand their full potential; Speedsters can access superhuman levels in their brains further than processing information. They can test theories, understand difficult equations and run trial and error in their brains at superhuman speeds. Different conduits access this activity in different ways.
    • Superhuman Speed: Speed Force conduits have one main ability above all else. Conduits are connected to the barrier and accumulation of all Speed known in their universe. These characters immediately understand how to run at superhuman speeds and their bodies instinctively understand how to react at high-speed situations. Older speedsters have a reduced but maxed speed of 770mph which is just below sonic booms allowing them to react to situations without causing civilians undo stress. Speedsters in their prime can travel at much faster speeds such as the max level of recorded aided speed on Earth and even reach the speed of light with enough willpower. It is possible for conduits to travel much faster than the speed of light however such levels require an incredible amount of stress. Speedsters unaccustomed to their max level of speeds may detach themselves from the Speed Force or even become part of the Speed Force by accident.
      • Superhuman Reflexes: Speedster possesses reflexes far greater than a normal human being. His/her great reflexes have allowed him/she to perform feats such as dodging lightning.
      • Superhuman Stamina: Speedster's body can handle the stress of moving at superhuman speeds for long periods of time without out getting tired or weak.
      • Superhuman Agility: Speedster's agility, balance, and bodily coordination are enhanced to superhuman levels. This allows him/her to easily maneuver and leap far distances while moving at superhuman speed.
    • Vortex Creations: Speed Force conduits that plant themselves on the ground and rotate their extremities can cause an incredible amount of wind to burst through their focused funnel. Most Speedsters use this ability automatically when they run reducing the air currents around their body to low enough levels to no longer inhibit their speed. Creatively, Speedsters can create tornadoes and gusts with their arms.
    • Future Sight: He sometimes receives visions from the Speed Force when something is not right or see 15 mins into the future.
    • Electrokinesis: SpeedBat is able to generate and manipulate the electrical energy he draws from the Speed Force. The Speed Force lightning's properties are seemingly identical to common electricity, as it reacts magnetically to metals. The heat from SpeedBat's lightning also creates a thermal expansion that allows SpeedBat's suit to be stored in his ring. He is also able to feel electromagnetic pulses in objects such as glass.
      • Electro-Blast: SpeedBat can project bolts of lightning from his hands. He was also able to forcefully discharge a large burst of lightning from his body.
      • Electromagnetism: Due to the electricity generated from his body, SpeedBat possesses some level of magnetic manipulation, which he uses to control his suit's armor. Every time SpeedBat releases his suit from his ring, the metal pieces of it are conducted by his lightning to form the suit around him. He can also manipulate the metal pieces that form his mask and cause them to unravel, unmasking himself.
      • Speed Force Negation: By interlocking his Speed Force energy currents with another speedster, SpeedBat is able to temporarily short circuit the other speedsters power.
      • Luminescence: SpeedBat is able to generate blinding amounts of light through his Speed Force lightning.
    • Enhanced Mental Process: By tapping into the Speed Force with his brain, SpeedBat can eliminate the natural bottle-necking of information, that occurs due to the limits of human physiology. He is capable of keeping up with and clearly perceiving the movements of other speedsters while they are moving at super speed, even when he himself is not.
      • Speed Mind: By tapping into the Speed Force with his brain, SpeedBat has the ability to tactically assess and predict the numerous possible and probable outcomes of most any given situation, by playing advanced variable examinations within his head he can simulate a quick pre-play sequence of a number of causes, effects and inevitable outcomes at an accelerated rate.
    • Molecular Control: SpeedBat can vibrate his own molecular structure at varying degrees for a number of purposes, by adjusting to different frequencies. As he does that to a high enough degree he causes things to explode. He can vibrate fast enough to get out of ice.
    • Possession Immunity:
      • Vibration Generation: When SpeedBat vibrates at a certain frequency even while phasing, he can cause the ground beneath him to rupture and explode.
      • Intangibility: By accelerating his molecular frequency to a high enough degree, SpeedBat can make his body intangible and allow projectiles to pass through him. SpeedBat can vibrate so fast that he can become intangible through explosions.
    • Speed Force Sense: SpeedBat can sense the whereabouts of other Speed Force conduits, by using their connection as a homing beacon and track them.
    • Speed Force Empathy: The Speed Force grants SpeedBat an empathetic connection to other conduits of the Speed Force, allowing him to sense their emotions.
    • Time Acceleration: SpeedBat realized that, his powers are also connected to the flow of time and that he can move it forward. While speeding up time, SpeedBat's lightning turns white.
    • Dimensional Travel:He is capable of using his Speed to enter the Speed Force.
    • Time Remnant Creation: SpeedBat is able to essentially "clone" himself by creating a time remnant, a version of himself from either his past or future. He can do this by time traveling back moments before his current self time travels, producing a time remnant as a result, hailing from a future that no longer exists. This effectively allows for SpeedBat to be two places at once.
    • Speed Mirages: SpeedBat can use his speed to make it appear as if he's in many places at once, when in reality, he is simply bouncing back and forth too fast for the human mind to perceive the difference. He can create dozens of after-images, allowing him to disorientate his enemies.


Peak Human Condition: He was in peak condition before the accident gave him speed powers.

Strength level



None known.



  • SpeedBat Suit: Specail made nano armor suit.
  • EMP Mask: A highly advanced mask created by MI5, the mask is made of webbing that retracts light surrounding the wearer's head and artificially alters the appearance of someone's face and also the user's face unable to be captured by surveillance cameras.

Transportation: None known.


  • No special notes.


  • No trivia.{{#if: |

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See Also

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Links and References

  • None.

Batman Family member


This character is or was an incarnation of or an ally of Batman, and a member of the Batman Family. This template will automatically categorize articles that include it into the "Batman Family members" category.