
History
Little is known of his past before he met Ariella McGinnis. He is now 12 and dating Ariella.
Powers and Abilities
Powers
Tyler through an accident gain an Affinity that only works near Supergirl Beyond.
- He gains through Power Replication , incredible superhuman strength and speed. He can fly, travel through time at will, move objects via telekinesis, and teleport anywhere he wishes. He becomes invulnerable, and ages at an extremely slow rate. He also has X-ray vision and heat vision. For a while, he can't use these powers long without weakening, endangering Supergirl Beyond's life and he has no powers without her.
- Limited Telepathy: It only works with Kryptonians and Telepaths.
- Psychic Link: Tyler could communicate with Ariella through a limited form of telepathy.
Phantom primary powers mostly come from his armored suit.
Suiting up the Phantom Suit: Phantom suit comes out of a ring locked to his DNA and brain waves at his will then Kryptonian biotech like armor forms around his body with in seconds. Like his name Phantom, the Phantom has the powers of a phantom.
Abilities
- Peak Human Condition: Phantom represents the pinnacle of human physical ability possible for his age, with his physical characteristics greater than that of even an Olympic level athlete. With continued physical and mental growth, he will continue to go even further. Phantom engages in intense regular vigorous exercise (including aerobics, weight lifting, gymnastics, and simulated combat) to keep himself in peak condition, and has often defeated opponents whose size, strength, or other powers are much higher than his own.
- Martial Arts: He knows Kryptonian Martial Arts
- Mind Blocking: Tyler has been trained in mind blocking after joining Young Justice Beyond.
- Genius Level Intellect: He understands Kryptonian tech and most alien tech he encounters.
- Escapology
- Investigation
- Tactical Analysis
- Acrobatics
- Aviation: Phantom learned how to fly spaceship from Robin Beyond and RedStar
Strength level
He is arguably one of the strongest non-metahumans on Earth, without suit.
Weaknesses
- Suit weakness:
- The powers can only be used a few at a time and require extensive recharge periods (as long as 24 hours) between each use.
- Suit will not power up in the Shadowlands because there is no ambient light to power the suit.
- Even though he can become intangible he can still be affected by sonic attacks.
- Phantom has to be solid to fire or use his weapons.
- Vulnerability to Technology or Vulnerability to Magic: Tech or magic that can counter invisibility camouflage.
- Phantom weakness:
- Vulnerability to Kryptonite: Kryptonite can affect him even though he isn't a Kryptonian.
- Power Limitation: Removal of the people or even their powers will weaken the user to their normal level
- May be limited on the amount of strength you gain.
- Power Instability: May overload from absorbing too much.
- May be weakened by the opposing affinity.
- Constant use of Affinity may increase dependency.
- Power Loss: Loss of power without the affinity around or from going without contact with the affinity for an extended period.
Paraphernalia
Equipment:
- YJB Time Ring:
- Phantom Suit: The Phantom's suit is Kryptonian biotech mixed with future Batman tech designed for stealth, primarily via cloaking device. It also enables him to become intangible. He is also able to make other objects invisible and intangible. His suit mask sounds, including his heartbeat. His suit can also be set to disrupt or override electronic devices via touch. It allows him to teleport from one remote location to another and it can reflects energy that is directed at it. Also it is capable of directional flight and Neuromuscular amplification. In addition to his suit, Phantom uses portable intangibility circuits.
- Tracking devices
- Mini computer
Transportation: Flight
Weapons:
- Vibration Swords: Blades that come out of the Phantom's forearms; they are meter-long swords. These blades vibrate at an extremely high frequency allowing them to cut through almost any material with ease by interfering with molecular bonds. Also known as Sonic Swords. Its name literally stands for "high vibration wave swords." Though formidable, they are limited in a number of ways. The blades can be canceled out by other vibrational swords of similar power, often resulting in painful ear aching sound caused by their resonating sound waves near one another. Another flaw is, that despite their vibrating nature, corrosive liquids and explosions can easily destroy them on contact, provided either is of strong enough potency.
Notes
- No special notes.
Trivia
- Maybe from 853rd century.
- Phanom is this team's version of a Green Martian without the Telepathics and shape changing or weakness to fire.
See Also
- Appearances of Phantom(Tyler Dean) (Chronological)
- Appearances of Phantom(Tyler Dean) (Unordered)
- Character Gallery: Phantom(Tyler Dean)
- Fan-Art Gallery: Phantom(Tyler Dean)
- Quotations by Phantom(Tyler Dean)
Discover and Discuss
- Search News for: [http://dccomicsfannon.wikia.com/wiki/Phantom(Tyler_Dean)%20Phantom&searchx=Search Phantom] · Unknown · Phantom(Tyler Dean)
Links and References
- None.
[[Category:DC One Million, New Earth, Beyond-verse]]
Young Justice Beyond member ![]() This character is or was primarily a member of the younger superhero team known as the Young Justice Beyond, in any of its various incarnations. This template will categorize articles that include it into the "Young Justice Beyond members" category. |