
Alura In-Ze (mother, deceased)
Jor-El (uncle, deceased)
Lara Lor-Van (aunt, deceased)
Del Im-Re (Uncle)
Dar Im-Re (cousin, deceased) Superman (Clark Kent) (cousin)
Superboy (Cousin), Zod (Nephew form another dimension) See House of El for extended family members. Maxima (aunt in-law), Michael Im-Re (cousin), Zata Im-Re (cousin), Annabeth Im-Re (2nd cousin), Josh Kent (2nd cousin), future cousins Zenith EL Kent, Kor-El, Jen EL Kent, future niece in law Tinya Winema (Wazzo ) EL Kent See Superman Family members, future nephews Zenith EL Kent, Kor-El, Jen EL Kent, future cousin in law Tinya Winema (Wazzo ) EL Kent, TheCodesII Descendant, Aron McGinnis (Descendant) See: Superman Family
History
Superwoman is Supergirl older.
Zod Clone Wars
Zod created army of clone in 21 century to at Earth through a hole in reality. Supergirl has just returned to 21 century after being in the 31 century. During the fight for Earth, she runs into a man in a suit with a Bat logo but not Batman she knows. This new Batman is Batman Beyond (Beyond-verse) from the year 2055.
Trip to 2055
Because of the changes Terry made in past, Kara and Terry find that they have been married for years and have two kids. (Note: this version will also change to include one adopted child in the past) They were met by their maid/nanny Mary and their kids Casey McGinnis and Cassandra McGinnis.
Powers and Abilities
Powers
Sleeping Kryptonian Magi "gene"
- Juri Earth Magic:
- Sunstone Generation: Supergirl, has demonstrated the ability to generate material from her body with properties similar to that of Sunstone. Del Im-Re accidentally causes his niece Kara Zor El a.k.a. Supergirl at age 7, to subconsciously wake her own sleeping Kryptonian magi "gene" causing in the future for Supergirl to possess the ability to generate a substance similar to Sunstone from her body. In the future When she becomes Superwoman she with have better control over this powers and use it by will.
- Possession Immunity: Sunstones make her immune to possession.
- Accelerated Healing: In an artificial red-sun environment, Kryptonian Sunstones sprouted from her body, healing her.
- Construct Creation: She grow armor, shield or blade and swords out of sunstones from her body.
- Intangibility
- Molecular Rock Conversion: The ability to transform organic matter, such as her body, to organic earth, metal or crystal and back again. With this, it is possible for her to project her consciousness through solid molecules and reform her body at the destination.
- Elemental Form: She can become Organic-Earth form herself.
- Superior x-ray vision :Earth magi can see through lead.
- Kryptonite Resistance: Because Kryptonite is basically radioactive rock, she can filter out it's harmful effects.
- Superior x-ray vision :Earth magi can see through lead.
- Kryptonian Physiology: Under the effects of a "yellow" sun, Supergirl possesses the same potential powers as an average Kryptonian. These include:
- Solar Energy Absorption: Under optimal conditions, this is the main source of Supergirl's super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Her biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and her bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
- Heat Vision: Supergirl can, as a conscious act, fire beams of intense heat at a target by looking at it. She can vary the heat and area affected.
- Super-Hearing: Supergirl' hearing is sensitive enough to hear any sound at any volume or pitch. With skill and concentration, she can block out ambient sounds to focus on a specific source or frequency.
- Enhanced Vision Supergirl's vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus.
This umbrella ability includes the following:- Electromagnetic Spectrum Vision: Supergirl can see well into most of the electromagnetic spectrum. She can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, she can avoid detection by radar or satellite monitoring methods. This also allows her to see the aura generated by living thing.
- Telescopic Vision: This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
- X-Ray Vision: This is the ability to see through any volume of matter except lead. Supergirl's can see things behind a solid, opaque object as if it were not there. She can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived - such as x-rays, cosmic rays, or some other energy invisible to normal humans - is unclear. this ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.
- Microscopic Vision: This is the ability to see extremely small objects and images down to the atomic level.
- Infrared Vision: Supergirl's can see with better acuity in darkness, and to a degree in total darkness.
- Flight: Supergirl is able to manipulate graviton particles to defy the forces of gravity and achieve flight. This ranges from hovering to moving in any posture, in any direction.
- Invulnerability: Due to the interaction of her dense molecular structure and supercharged electromagnetic field, Supergirl is nigh-invulnerable to extreme energy forces. In addition, her extends this protection against toxins and diseases.
- Superhuman Stamina: Supergirl is able to maintain continuous strenuous physical action for an indefinite period of time. This based on her body converting yellow solar radiation directly to energy, but is limited by physiological and psychological needs to eat, drink, and sleep.
- Superhuman Strength: Supergirl's strength is augmented by yellow solar radiation interacting with the greater than human density, resilience and biological efficiency of her musculature. Her electromagnetic field allows her to lift objects without them crumbling under their own weight.
- Superhuman Speed: Supergirl is able to move at incredible speed by sheer force of will. This extends to her perceptions and allows for feats such as catching bullets in mid flight as well as covering vast distances in little or no time.
This also confers: - Super-Breath: Supergirl is able to create hurricane force winds by exhaling air from her lungs. She can chill the air as it leaves her lungs to freeze targets. She can also reverse the process to pull large volumes of air or vapor into her lungs.
Abilities
- Hand-to-Hand Combat (Advanced): She has been trained by Batman in advanced martial arts and trained with the Amazons ,on Themyscira, in combat and sword fighting. She has trained with Wonder Woman and Artemis extensively.
- Martial Arts:Amazonian, Apokoliptian, Kryptonian Martial Arts.
- Klurkor(Kryptonian form of Karate),
- Horu-Kanu, which utilized the pressure points on the Kryptonian body.)
- Martial Arts:Amazonian, Apokoliptian, Kryptonian Martial Arts.
- Multilingualism: Supergirl speaks a multitude of languages fluently. She learned all of Earth's languages in less then a month. She also speaks interlac. She is also fluent in Kryptonese. Plus, through precise muscle control, she can mimic other peoples voices.
- Genius Level Intellect: Kryptonians, though otherwise completely human, were superior both intellectually and physically to natives of Earth. Supergirl who lived on Argo City for some time learned much about science and technology. Supergirl excels in engineering and has been shown at a young age to be able to reprogram advanced Kryptonian technology, like a robot, with little effort. She is even a member of the Kryptonian Science Council the ruling body of Krypton.
- Artistry: Kara is also artistic and was once approached by the head of the Art Council who wanted to mentor Kara just like he did with her father.
- Business Management
- Aviation She can fly alien and Earth base aircraft.
Strength level
Unknown.
Weaknesses
- Vulnerability to Magic: Has she grows in using her Sunstone powers, she has become immune to most magics.
- Vulnerability to Sensory Overload: Supergirl's sensitive sense can be overpowered.
- Power Limitation: She never learned magic and her magic power was very rare on krypton. Supergirl unconsciously produces Sunstone from her body whenever she experiences grave injury. Her first experience with this ability took place during a battle with the League of Assassins leader, Batgirl. This no longer exist for her in the future.
- Note: She is no longer effected by Kryptonite in the future.
Paraphernalia
Equipment:
- Superwoman (Beyond-verse) Suit
- Legion Ring: This ring was given to her by the Legion of Super-Heroes. She wear it reminder of her time spent in the 31st century but it can be turned invisible upon mental command.
- A.S.H.E.S. suit
Transportation: None known.
Weapons: None known.
Notes
- This version is a mix of Kara Zor-El (New Earth) and Kara Zor-El (Smallville).
- Sunstone powers idea came from One Year Later#Supergirl.
- It should be also noted that her Sunstone powers work even around red sunlight.
- It should be also noted that her Sunstone powers work even around red sunlight.
Trivia
- No trivia.
See Also
- Appearances of Superwoman (Beyond-verse) (Chronological)
- Appearances of Superwoman (Beyond-verse) (Unordered)
- Character Gallery: Superwoman (Beyond-verse)
- Fan-Art Gallery: Superwoman (Beyond-verse)
- Quotations by Superwoman (Beyond-verse)
Discover and Discuss
- Search News for: Superwoman&searchx=Search Superwoman · Kara Zor-El&searchx=Search Kara Zor-El · Superwoman (Beyond-verse)
Links and References
- None.
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