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Zealot

Real Name
Zannah of Khera
Current Alias
Zealot

Aliases
Zealot, Lady Zannah, Majestrix, Sister Zannah, White Witch

Identity


Alignment

Affiliation
Halo Corperation, WildC.A.T.s

Relatives
Lady of the Harmonious Tower of Red Lament (Mother)

Universe
Earth-Storm

Base Of Operations
Halo Building

Characteristics
Gender

Height
6'0" / 1.83 m

Eyes

Hair

Status
Citizenship
American, [[:Category:|Kherubim]]

Marital Status

Occupation
Adventurer, Teacher, Assets Investigator

Origin
Origin
{{{Origin}}}

Place of Birth
Khera

Creators

First appearance

Unknown


History


Relationships

On again off again


Powers and Abilities

Powers

Nobel Kherubim Physiology: Zannah is Kheran but descends from Kherubim principality, having been born the daughter of the Lady Harmony of the Coda chapter known as the Skein. Due to her particular pedigree, she is somewhat more exceptional than other Kheran and her physical abilities are enhanced beyond the average norm to various degrees. Like all Kheran standing as extremely long-lived and nearly immortal. Zealot has been tested of being worthy of ascension to the state of High Lady, but is hesitant to undergo such a transition.

  • Enhanced Senses: Zannah's senses are more developed than those of humans and most Kheran; notably sight, touch and/or hearing. She is easily beyond peak human sensory clarity as far as her ability to note detailed objects. Her hearing is equally on the up & up in the enhanced department. So much so that she is able to hear the sounds on the other side of an armored starship hull or eavesdrop on a whispered conversation from two city blocks away with intense focus. Her sense of touch boast similarly augmented clarity, able to feel the subtle vibration on the wind in the atmosphere around her to a point she can intuitively perceive incoming attacks be they ranged, closed or even far without her visual depth. Thus giving Zannah an instinctual and reactive danger sense bordering on the almost clairvoyant.
  • Superhuman Stamina: Zannah has a very high level of endurance. Her body and will are very strong and she will continue to fight even against overwhelming odds and when pain wracks every portion of her form. As a note, this isn't invulnerability. Simply a very high pain threshold.
  • Enhanced Durability: As a Kherubim her skin, bones, tendons and muscle tissues are denser and super-hard compared to a baseline human. A low to regular caliber bullet will not adequately harm her. She and her sister Savant for example, can be harmed by armor piercing sabots, but not standard ammunition.
  • Accelerated Healing: She can regenerate damaged or destroyed bodily tissue with far greater speed and efficiency than an ordinary human. She can regenerate from anything, even injured tissue, brain cells (nerves), missing limbs and organs. Gunshot and stab wounds, cuts, and broken bones can perfectly heal in a few minutes.
    • Enhanced Immunity: Her bodies naturally increased recovery rate neutralizes all detrimental contaminants in time making her relatively immune to most poisons, toxins, venom, viruses, bacteria, diseases, disorders, parasites, allergens, and radiations.
  • Semi-Immortality: As a being with pure Kherubim ancestry, Zealot possesses a virtual immortality. Her race being extremely long lived with Zannah herself having been on Earth for literally the whole of human history yet never having shown signs of aging past her physical prime. She is for all intents and purposes undying, save for an act of violence.
  • Superhuman Agility: Zannah has a level of agility that is quite literally astonishing. Her coordination, balance, flexibility, dexterity, and bodily equilibrium are enhanced to levels that are beyond the natural physical limits of an Olympic gold medalist, with a quickness far beyond the norm. She's capable of feats such as vaulting off of walls, going from flips into a vertical stomp, adjusting her rate and direction when in terminal velocity fall and is essentially, well over Olympic level as far as her ability to flip, dodge, dive, spin and move about. This, coupled with her strength and endurance makes her a formidable fighter alone, not to mention fighting skills.
  • Superhuman Strength: As a Kheran, Zealot is naturally stronger than a normal human, this ability is further compounded by her extreme level of training and abilities as per her status as Coda Majestrix, a Kherubim Lady and level of experience throughout her years of combat. She is estimated to be able to lift/press between ten or fifteen tons with minimal effort but no more than twenty-five to thirty tons with great enough exertion. In addition to this, through mystical conjuration via her sorcery coupled with her eternity's worth of intense phy./men. training and battle prowess. Zannah had managed to and can actively bolster her strength level well beyond those limits with effort. Even still, before her change & growth she knew best how to apply her strength as she once kicked out of a body hold placed on her by a far stronger opponent; such as Majestros or Defile.
  • Psionic Powers:Latent As with all High Kherubim, Zanah has the underlying potential for high end psychokinetic abilities on a grand scale. Abilities which imaginably rival the likes of Lord EMP or Majestros of Khera.
    • Psychic Element Manipulation: Latent Being a capable mystic with an affinity for tithing and binding the mystical energies of the universe. Zealot has an underlying affinity for manipulating psychic forces for the purpose of bending the elements around her; the constituent powers such as fire, water, earth, air and ether. With time and practice Zannah could grow to the point of being able to bend the very life & death forces of planets and galaxies as a whole. Allowing for the Ex-Majestrix to bend the very quintessential continence of universes, possibly and potentially, beyond even those boundaries.
      • Psychic Pheromone Manipulation: Semi-Latent To an unintentional extent, Zannah/Zealot can create, shape and manipulate psychic pheromonal essence through the sheer act of simple charisma and personal drive. The reason why she has such an unassuming capacity for leadership and honing avid warriors is because of her untapped capability to draw in others around her through the application of psycho-chemical secretions which enables her to influence the train of thought or emotional sensitivity of thousands to millions individuals personal opinion towards objects, concepts, people or the like. Effectively making them do or act in most any manner she wishes them too. To that extent, Zannah can use this makeshift Seventh Sense as a kind of biophysical clairvoyance or precognition, similar in the way that Daemonites communicate with one another through chemical secretions and that higher Daemonites. Such as Lord Defile, can control the very actions of lesser Daemon using such a facility of their being; to an even moreso lethal extent. Enabling her to reach into the mind of same or opposite sex's amongst different species to not only manipulate their desires, but outright drain their life forces completely, in a similar fashion to a succubus.
        • Psi-Leech Energy Manipulation:Latent Zealot possesses the potential ability to create, shape and manipulate parasitic psychic energy through her psionic pheromone production. using such a practice enables the draining of psychoactive, neural, emotional, mental or life energies of an adversary to the point they are rendered a withered husk in a matter of seconds.
      • Psychic Metal Manipulation: Semi-Latent Zealot's mastery of the forge enables the undefined, but possibly vast capacity to create, shape and manipulate psychic metal, which can be used to not only to bend and twist physical metallic elements. Both natural and artificial in nature, but use the tempered steel of ones own undying will to reinforce thoughts, slice away knowledge, and encase the mind to help guard against psychic assaults both telekinetic and telepathic in nature. Part of the reason why Ms. Blaze has such an uncanny mastery of blood and steel is due to an underlying psionc ability to intuitively connect with metal in all of it's shapes and forms. Her mastery and perfection of the way of the sword is testament to this dormant ability, as well as her efficiency in other weapon forms such as the "Clef Blade" or ranged artillery and the Amazon's archery practices. Another buried asset of such an ability is the resting Anti-Psychic as well as Anti-Magical properties, use of such a power grants protection from a great many supernatural properties and their harmful effects. Making Zannah resistant to most spells, hexes, enchantments and other forms of dark magic; granting even enough protection from telekinesis or telepathy as well as other psychic skills and/or abilities that could prove detrimental to her in the long run.
        • Metal Morphing:Latent Zannah holds an almost supernatural understanding of alchemical alloy polymerization's. Able to merge metallic elements into other materials, be it adding the properties of certain metals to other metallic elements or implanting such mineral facets into non-metallic target matter at an atomic level.
      • Psychic Technology Manipulation: Latent While more comfortable in dealing with day to day life as a warrior and a simple immigrant from across lightyears the old fashioned way. By grit & effort with no help from mechanized ease; for the most part at least, Zannah/Lucy possesses the innate skill to create, shape, interface with and manipulate technology to a psychic degree. This allows her to physically as well as mentally re-program targets’ minds and/or activate/deactivate thoughts. She can even cast the entirety of her consciousness into any/all mechanical energy forms in order to telekinetically/telepathically refashion any kind of raw material she focuses her mind on into whatever advanced machine marvel of Khera, Amazonian, Psion or other racial innovations she can readily imagine. These technomorphic attributes of hers make her a mechanical and electronics engineering savant with an innate understanding of the unique potential energy of any device she either has on hand or feels the urge to fabricate. Giving her an incredible knack for building, constructing and inventing ingenious devices of her own craft. This also grants an underlying understanding of the complex mechanical energy structure revolving around their design and how it functions. Giving Zealot an intuitve understanding of what it does and what it's strengths & faults are.
        • Technomagical Symbiosis:Semi-Latent Zealot has an undefined capacity for combing magic with science in order to biolster her command over technology in all it's forms. By fusing her Amazonian Sorcery with her psychic tech modulation and manipulation capabilities; Z can grant herself new powers by hosting and/or unifying with technomagical abstracts of her own design; e.i. her Majestrix Battlewears or her sword Caldroc. Not only giving these inherently technomagical effigy's greater efficacy in the utility department, but she can essentially give them a life of their own by pouring a little bit of herself into them. Fashioning creatures that are made of magitek (combination of magical and technological material) or magi-mechanical objects grafted to her own body. Depending on the entity that forms the bond, the host is capable of wielding incredible technomagical abilities. The combination of which enabling Zannah even greater power than simply magic or technology alone could provide, as with most forms of Symbiosis and mysticism however, such a union can come at a cost.
      • Psychic Organic Manipulation: Latent Having spent a considerable amount of time battling amongst and against biophysically adept adversaries such as the Daemonites and the D'rahn. Lucy Blaze found she has an untapped applicability to bend. mold, create, shape and manipulate psychic organic essence/substances, allowing for the evolution/devolution of target’s consciousness and bodies; this enabled Zannah to heal/damage mindsets and/or naturally/unnaturally modify thought processes to a psychosomatic degree. Essentially making her a powerful fleshbender whom can change and alternate genetic sequencing at a chemical level, enabling her to communicate with DNA & RNA coding bonds in order to change the very nature of anyone and everyone around her in a myriad of visceral ways via the power of thought. Through this great power, Zannah can basically commandeer the very biological material of living tissue and even defunct flesh for the purpose of effecting medical effects or stymieing entropic decay of healthy cells. Essentially preserving warm bodies either long after they've expired or reconfiguring bio-molecular matrices to effect medical repairs on a chosen subject.
        • Endopathy:Semi-Latent Zannah possesses the dormant ability to communicate with the biophysical matrices and DNA/RNA chains of themselves, others and/or environment around her. For everything carries a genetic imprint for the multitudinous life codes that makeup who and/or what they truly are. She can sense the presence of living physiological substance around her, recognizing the difference between human, animal, fungal, bacterial, plant, alien, artificial, etc and establish an open dialog with which in order to deviate their building blocks to transform them, and by extension their host, into something else. Through which Zealot can detect anomalies or outright map out physiological make up of other sentient beings which allows for the disguising of her own xenophysical sequence to escape deep eugenic scans, manipulate their corpuscle functions (i.e. heart rate, sweat/perspiration, brain chemistry, recovery rate, etc.), heal, damage or cause total dis-corporation and even detect the presence of other hybrid kheran/daemon entities such as gifted ones or superpowered individuals from miles away; no matter what shape and/or form they take.
  • Energy Manipulation:Latent Being one with the potential of ascending from Simple Kheran Nobility to full Kherubim Ladyship. Zannah/Zealot withholds within her the untested yet unmistakably vast capacity for controlling, manipulating and generating varied kinds and amounts of raw energy of a diverse, potentially limitless expense. Something which is extent given her innate understanding of mysticism in it's varied forms, such as her capacity for arcanum and chi energy which she uses to incredible and masterful implement.
    • Particle Energy Manipulation: Latent To some unexplored degree, Zealot's High Ladyship standing enables her the ability to create, shape and manipulate the energy present within all forms of material composition. The building blocks of matter & energy as a whole; pertaining to atoms, molecules, particles and subatomic particles.
      • Magical Particle Manipulation: Semi-Latent Part of the reason why Zealot is so incredibly apt at magic is her undisclosed aptitude for sensing, harnessing and acquitting the ambient magical particle energies within any given planetary atmosphere. Magic particles are the basic fundamental component of all mystical, supernatural, arcane and/or esoteric forces in existence, available in the material world and its environs as well as the universe as all throughout the multiverse and beyond. Through which she can form constructs like weapons, equipment or other such alchemical paraphernalia, absorb magical energy from surroundings particles and even manipulate the mythic iota to create all sorts of arcane effects such as hexation's, enchantments, curses, etc.
    • Augmentation Energy Manipulation: Latent Zannah would later discover that her energy manipulation abilities came with the underlying capacity to tap into a unified energy field that governs all metaphysical capabilities. Through this unique power source Zannah has the underlying capacity to create, shape and manipulate energy that can enhance, augment, increase and multiply something already existing, whether matter, emotion or concept. Either turbocharging the efficiency and output capacity of anything/everything around her on hand to incredible degree's. Such as bolstering the power output of Kherubim or any kind of technology on hand, acting as a living power source potent enough to run several cities for several generations, even operate those same technologies remotely via directly accessing their energized functionality. On top of even weakening the technical or biophysical efficiency of anything or anyone around her to unknown degrees. E.i. rendering the powers of other SPB's inert by steady reduction to outright negation of personal access to them; even cutting off natural capabilities like self honed intelligence or dynamism, disrupting and interfering with the intermolecular forces that keeps most forms of construction intact through friction in order to decompile them into their individual bits and pieces. Such an effect can even be used to moderate the ductility and pliability of matter or energy, making the bending and remolding of ordinarily immovable, rigid or otherwise brittle elements easy as breathing for a human being.
      • Power Modulation: Semi-Latent The meta ability aspect of her energizing powers can be used to alter as well as interfere with and/or modify the powers and abilities of others. This allows Lucy to change the function of an existing paranormal capacity in some way, shape or form, such as turning Enhanced Strength into Enhanced Speed. In many cases, this can extend into creating advanced modifications and variations of said powers as well as swapping out and modifying the abilities to purposefully weaken; if not outright depower, other meta or base ability users.
    • Evolution Energy Manipulation: Latent Having spent centuries with on hand experience seeing what the Enlightenment of the vicious D'rahn can do. Lucy intuitively understands how to tap the quintessence of the Morphogenetic field in order to effect maturation changes to a subject. Effectively she can manipulate the energy of growth, progress, regression and/or atavism. Granting her advanced potential and access to a wide variety of applications in the next unfolding steps of personal and group developed natural process. Either hyper changing items, people or otherwise to their greatest and ultimate potential self via evolving them into their nigh perfected state, granting either herself and/or others new powers and abilities that are far more powerful. A feat which was accomplished through the placing of selected genetic templates a species through a simulation, one in which acts as a "worst-case scenario" fulcrum for an extended period of time (give or take about several million years at the least). Causing a gradual and then instantaneous modification of DNA to match the new and improved physiological template created through it. By applying the reverse effect of such a power, Zealot can cause a form of extreme retro-regression which causes the individual to revert back to their earliest evolutionary ancestral form. Either devolving them just enough to be marginally useful as brute labor in the effected xenoform's most primeval state of being. Or outright devolve them back into a single celled protozoa, killing them for all intents and purposes by regressing them to their composite nucleotide. Working the evolutive energies in conjunction with her Psi-Organics abilities, Zealot can effect the bodily reversion or acceleration while keep the mind and psychescape of the affected at their predominant evolutionary state. Selectively affecting their atavistic regensis while keeping their higher deductive reasoning and mental capacity in tact.
      • Evolutionary Template: Semi-Latent Being of an incredibly prevalent Pantheon household. Zannah descends from one of the very pillars pertaining to the foundation/template of Kherubim & Kheran civilization as a whole, as well as a proprietor of the process of evolution for her race, species, adjacent societies, etc. To it Zannah is essentially one amongst a great few whom hail from the proginators who represent the building block that particular evolution was based on. Allowing for the her to act as a form of basis from which Kheran evolution either started off as or will possibly end up as at the edge of their evolutionary path. Through such faculties, coupled with the proof that her genetic stock is identical to the myriad of natural and clone spawned sistren amongst the Coda and a few others within the rest of the low & high caste, she possesses an uncanny charm and influence to move members of the Kheran Imperium and other outlier races whom her people had a hand in modding and ingratiating into their collective. Possessing a sort of quasiphysical kinship to most any and every species across the universe, giving her more than mere access to their alliances and genetic memories but also too whatever unique progressive data they're long history has provided them with along the line of history. Giving Zealot the ability to move any and all peoples across the universe to act on hers or that of another's behalf, allowing to not only commingle and amalgemate the various eugenic qualities of all species across all worlds for the sake of their improvement. But amass the largest armed force all of creation has ever seen.
    • Mutagenic Energy Manipulation: Latent Spending the better part of an eternity learning the deformative magics whilst in the thrall of Circe, studying in depth about how her beastiamorph spell functions from the inside-out. Zannah has the untapped potential of manipulating energy that enables spontaneous mutation and deviation from the proprietary norm. She can use it in order to mutate herself and/or others, allowing for the effected to achieve altered physical forms, often with the acquisition of superhuman abilities. To that end this aspect of her abilities also boasts a degenerative/restorative quasiphysical effect upon both living, dead and non-biological matter. Enabling her to alternate and empower peculating sentient entities as well as super reinforce non-biological entities in order to increase their personal performance. Either twisting and warping sentient beings into grotesque monstrosities on top of raising the dead in a much more powerful state than ever before. Or change and augment alternate entities like buildings, appliances, food items or even ecological elements into whatever it is that she can vividly imagine. Effectively allowing her to change a planet, moon, or other celestial bodies into a new environment by terraforming (literally, "Earth-shaping") akin to a Planet Shaper Engine of Khera's past. Either deliberately modifying its atmosphere, temperature, surface topography or ecology to something more habitable, in order to enable the sustaining of other species or cause great enough calamity to a habitable astral body that it disrupts the landscape, causes mass extinction, pollute environments, instigate hostility in the indigenous native life forms, etc.
      • Anthropomorphism: Semi-Latent Using her power over radical deviation, Zannah/Lucy can sense the underlying consciousness within other abstracts and grant/remove, shape and manipulate sentience and its growth: she possesses the capacity to feel, perceive, or experience subjectively and consciousness: the state or quality of awareness, or, of being aware of an external object or something within oneself and externalize it. Being capable of granting inanimate items or even concepts life with anthropomorphic form/intelligence to match, either changing animals and plants into more humanoid form and abilities or even change pictures and painted things into three-dimensional beings under her control. These new beings can use the abilities of their former state in addition to their new humanoid skills.

Amazonian Sorcery: For a thousand years, Zannah was the student of the Amazonian Sorceress Circe. In that time, Zannah became a powerful enchantress with skills and powers nearly on the scale of her teacher. With her untapped Kherubim Ladyship psychic and energy potential, she could possibly be trained to be among the most powerful magic users in the known universe. Zannah has since sworn off using this magic for some time so her exact abilities remain unknown.

  • Mental Presence: The ability to project her mind in order to exist everywhere in every mind (conscious or otherwise) at once; reading & influencing minds to the point of viewing and/or erasing memories of others with or without their consent. Reach out and touch the psyche scape's of countless individual anima's across worlds and quite possible time. Not to mention establishing psychic links with said planes in order to fabricate a decent enough transport bridge to cross over using her mysticism.
  • Portal Creation: Zannah can use her mysticism to open rifts in the universal membrane in order to send herself and/or anyone to anyplace she/they wish to visit without any space/time restrictions.
  • Flight
  • Reality Alteration: Backed by the power of an orb shard. Zannah's sorcery, strengthened via the unique quantum energies the fragment taps into, allows her to manipulate reality to an unknown degree.
  • Arcane Blast: The ability to generate powerful blasts of arcane force.
  • Matter Manipulation: The ability to reconstruct matter such as clothes into a different form and appearance.
  • Metamorphosis: One of Zannah's most proficient yet less touched upon crafts taught to her by the insane sorceress, was none other than Circe's most pronounced magical feat. The practice which turns objects and people alike into various sorts of animals, beasts and monstrosities which are a hybridization of man and creature alike. Circe often called them her Beastiamorphs. Anything or anyone affected in such a way become subject to Zannah's will and command. Only ever acting on her whims or their own docile inclination, on her own; Zannah found she can also turn such magical practices inward in order to bolster her physical capacities beyond their norm. This enables her to raise the stakes and allow for singlehandedly cracking down on national militias or go toe to toe with physically superior opponents. Such a tactic easily propelling her dynamic straights into the Majestic Class range of personal sinuous capability.
  • Force Field Generation: The ability to generate protective shields of magic.
  • Mystical Manipulation: Twists and subvert other magic's cast at her; return energy projections sent to her back to their source without loss of momentum or power.
  • Illusion Casting

Abilities

  • Master Martial Artist: With weapons that are older then some civilizations and a status that placed her as the head of an order of warrior women. Zannah has literally been described as one of, if not the deadliest assassin on the planet. According to Diana Prince, her fighting abilities are unmatched among the Coda, with and without a blade. And she can hold her own against virtually anyone, including those physically better then her, in one on one and even group combat. She is more than a match for the best of the best. Her range of martial arts knowledge spans almost all arts known to man and include the alien fighting arts of the Coda. Diana herself has beaten Zannah in sparring matches on occasion but Diana is the first to admit that she would hate to fight Zannah outside of the sparring ring.
    • Kly Optra Manipulation: Having been alive for more than several hundred thousand years, Zannah of Khera had long mastered her technique of utilizing the preternatural bio-electric field energy living organisms can harness from within. In the time she spent on Earth she would garner the identity of a wandering warrior priestess and teach humans the same skill; but in their native tongue the practice would later be called the art of Chi or Qi Manipulation. Zealot is an adept master of Ki and has fashioned it into a great many serviceable utilities which have been invaluable to her in the countless eons lived whilst out on the battlefield. Through her mastery of Kly Optra, Zealot is an adept bio-enhancile practitioner whom can project her spiritual energies outward from her body in a great many ways, as well as internalize them to increase her anatomic resilience and fortitude.
      • Kil Noc Stance: Through the simple act of concentration, Zannah can harness her spiritual energy, or Kly Optra as her race calls it, to augment physical and mental capabilities to unprecedented levels. Enabling her to moderate her physical prowess to the non-superhuman standard when fighting weaker enemies or training young adepts, to that of the finest possible human specimen; or raise her base physiological levels of ability a step up and beyond superhuman physical enhancement. The Kil Noc Stance utilize by Zealot while confronting countless enemy forces focuses on the selective or unilateral enhancement of personal being through the harmonization with ones It own sense of self. Propelling individual capability a user naturally possesses to an all consuming infinite depth. Using her chi to actively modulate bodily functional perpetuity down to the shallowest heartbeat; such facilities enable the conscious act of bringing all biological functions under physical control for the express purpose further modulating and galvanizing greater Qi usage and what effects to direct them towards.
        • Body Supremacy: Through the Kil Noc combat form, Zealot can assume complete and total control over musculature, skeletal, circulatory, neuronal impulse, psychology, essentially the entirety of her corporeal being in every aspect of it's biophysicality. Already able to move with remarkable grace, athletic and acrobatic skill; Zannah becomes that much more dexteritous than she normally would be by her own voliation to the point of being able to enhance and/or modulate her condition well beyond the typical norm. Increasing her apprehension of personal phy/men straits to the point she can outright automate her flesh and blood to move at both conscious and subconscious command, allowing for the willing adjustment of bodily motions, voluntary physiological and psychological augmentation of being. Not to mention become resistant, if not outright immune, to forced motor control by others (e.i. Possession, Telepathy, Telekinesis, Blood Manipulation, Puppet Mastery, etc).
      • J't Hean Stance: Using her focused mindset upon using her Ki in a much more ranged fashion, Zealot's J't Hean style focuses more on increasing the efficacy of her multi-ranged combat capability by projecting spiritual power without as well as within for numerous effects. This combat form stems from three main attack specializations but each of which withholding multiple application's and execution of unique techniques. The first is Jyo Tan; the arms tactic where Zannah focuses her Qi either through her arms & legs or a weaponizable utensil such as a sword, shield, bow & arrow or other such battlements she can focus it through. Be it through a sword, through which Zealot can naturally discharge incisive bursts of wind known as a Hikūken; a mach speed air blade discharged from a simple sword swing. Can increase the size and destructive force of her cleaving gust through the appellation of her Kil Noc energy through it. Hand to hand wise results in mid to long reaching invisible force bursts projected with every melee blow delivered that can knock back as well as damage armored or shielded foes, given that it is an immaterial blow to which no physical guard can preempt. For more personal benefits, she can use her Chi to merely strengthen and improve upon the resilience, offensive and/or defensive properties of which via the direct infusion of which through it. Making her tools of the trade strong enough to match her indomitable will not to mention that much more dangerous than it is by itself. When channeling her Kil Noc through an artillery medium, Zannah's main focus is the strengthening of it's ammunition and battery assault. Using spiritual energy to either enhance sabot material toughness or supercharge blast yield enough to improve it's damage efficacy, e.i. giving a handheld pistol; such as the "Little Bastard" enough kick to blow holes in a battleship, or grant a simple motor shell the killing power of a low yield tactical nuke. Another appliance of the reinforcement tactic is internal/external destruction where Ki is force fed through opposing targets causing the substance their comprised of decompiles from the inside-out allowing Zannah to bypass even the most physically resilient obstruction or robust adversaries. The next tactic is dubbed H'a Po Sen; known as experient in the human tongue, functions by sharpening and expanding upon the sensory ability and intuitive observational capacity beyond her physical input range. Through it Zealot gains incredibly sharpened insight as to tactile and auditory ques made by her surroundings and whomever else is occupying it beside herself. To that end she can effectively perceive and predict incoming hazards and succinctly dodge as well as preempt it from activating or attack forms made by an adversary before it has the chance to land and counter with potent assaults of her own. At it's most focused point, Zannah can use such a skill in conjunction with the proper use of certain abilities she can tap through Body Supremacy bio-energy fields, Zannah can greatly extend and expand upon her listening range by sussing out electromagnetic fields to tap into and receive information from the abundant airwaves to overhear conversations, individual or group movement as well as everything else around her with extraordinary clarity. Making it next to impossible for anyone to lay a surprise, more-so that by combining her resting psionic talent as a Kheran High Lady, she can heighten the tactical observation abilities of her H'a Po Sen stance to the point she can gain a type of myriad clairvoyance. Enabling the in-depth peering of past, present and ever changing future happenstance that has or will occur. This not only making her attack form impeccable to the point that Zannah can use the precognition function to increase the accuracy of her attacks to such a degree that even the most agile opponent, no matter how highly skilled he, she or they may be, can scarcely dodge her assaults unscathed. But a predominant super sleuth whom can observe the immediate happenstance of the past and use it to determine how or in what way the information gleaned effects whatever assignment she is currently working on at present. Be it investigating a murder, finding lost or missing objects, running a play by play of how and in what way a plotting enemy will enact their operations, etc. Lastly is the H'Kai Ys'So tactic; the tactic of metaphor, a skill where Zealot applies her fighting; the very depth of faith in herself and the Coda precepts she was born and raised upon and utilize it to commandeer the weaker wills of inferior opponents as well as have a clash of egos with equal or superior challenging entities. Through this fighting appellation Zannah can project her fighting spirit outward as an all-consuming wave which can steadily weaken or outright render those of more anemic stock to double over unconscious. In stronger individuals this can be used to steadily weaken their own resolve and inflict crippling fallacy in their bodies by attacking both their minds and bodies. At it's highest setting Zealot's H'kai fighting form can reach cataclysmic levels devastating the surrounding area in her immediate vicinity as if a natural disaster had struck it. This is debilitating for her to continually release in consecutive quantity, but it is useful for changing around the environment while battling armies. Channeling the H'Kai Ys'So inward produces the opposite effect on Zannah, through this max concentration of her Kly Optra in this fighting stance. Zannah of Khera steadily emboldens herself to unfathomable degrees H'Kai Ys'So focuses on transforming vigorous energy into raw physical manace. Making Zealot capable of getting stronger through damage intake, fighters high as well as conflict buildup. This pertains to her impressive and stubborn will to continue to fight regardless of what happens. Instead of succumbing to her injuries not matter how severe, Zealot gains an increase in physical attributes. Something that is mainly shown during battle wherein she was faced in battle with Officer Hightower and an enclave of Super Daemonites backed by a hive cluster of lesser Daemon for six weeks, becoming stronger, faster and more durable as the battle against insurmountable odds went on. The only drawback to such a skill is her H'Kai techniques lose their edge when she drops out of battle and exhaustion sets in.
      • Tj No'k Stance: A sort of recombinte stance which takes practices from both "J't Hean" and "Kil Noc" combat stances of self-enhancement and ranged projection of Kly Optra energy. This multi-ranged fighting form focuses around body blows and finger jabs for the purpose of manipulating pressure points the proverbial life lines of the anatomic structure in charge of mitigating the bodily functions of circulatory flow. Such as the percolation of life force, blood work, neurological signal transmission, etc. To this end Zannah focues her Qi towards her fingers, toes, elbows, heels and lower to middle legs up the the knee while also using Hean's body supremacy techniques to concentrate the various foreign elements physically consumed by Zealot for purposeful bodily reinforcement. Namely the focusing of all ingested minerals and dense metallic elements like carbon, uranium and/or omnium steel to the points of her being she wishes to harden. Tj No'k uses these anatomic strengthening and toughening skills for the specific purpose of affecting internal/external disruption and/or modulation of another persons spiritual energy for the effect of medical & health modification. Either striking the right points on the body in order to effect miraculous healing and recovery or incite the opposite effect where an enemy affected by such techniques will violently self-destruct in a rather grizzly affectation. Either imploding, exploding or their bodies disintegrating at a genetic level in paramount visceral fashion. The added addition of reinforced body parts through the animal, mineral and element consumption increases the amount of power and force behind her strikes; the hardening of skin, muscle and bone's in her extremities enables the rending and tearing of even the most resilient of toughened dermal extremities or the penetration of double patented armor surfacing. Taking a Tj No'k battlers enhanced speed into account enables Zealot's hand jabs or kicks to slice through tungsten or carbon steel with ease. Effectively giving physical melee the rupturing and penetrating force of an armor piercing ramjet.
  • Weapons Master: Her skills with weapons mainly focus on the use of bladed weapons such as the Coda Clef blade and the Earth katana; as well as pretty much any one and two handed sword she can get a hold of. Zannah is an expert markswoman, though not quite on the scale of Grifter. She is skilled in the use of throwing objects, such as daggers and the bladed weapons connected to the back of her armored costume.
    • Throwing
    • Firearms
    • Swordsmanship
  • Experience: Zannah is also well-versed in a number of matters including but not limited to Occultism, Computer Operation, Criminology, History (Kheran and Human), Interrogation, Intimidation, Linguistics, Inventing, Medicine, Surveillance, Survival, Tracking, Counterintelligence and Weaponsmithing.
    • Enhanced Intellect
      • Occultism
      • Medicine
      • Historiography
      • Forging
      • Arms Design
    • Black Ops
      • Infiltration
      • Wetwork
      • Espionage
      • Disguise Mastery
      • Sabotage
      • Computer Operation

Strength level

Unknown.

Weaknesses

  • Kherubim Pride: Due to being born a purebred Kheran warrioress; Zannah is quite confident in her abilities to a fault, particularly to her detriment. Being of high nobility, Zealot can often come off a is egocentric, elitist as well as condescending towards other races. Often refusing to work with people she feels are unworthy of her presence much less her time. As such she will also withhold her emotions and/or express a derogatory mindset towards others whom she deems beneath her notice. Often being prone to breaking rank and abandoning the team to go off on her own into a dangerous situations by her lonesome, whether such lapses in judgment puts the operation in jeopardy or not. Having grown up rather privileged and spoiled for the greater part of billions of years, her high & mighty persona makes it difficult for Lucy to properly bond with people. Be it from the homeworld or on other worlds, having difficultly keeping allies or abandon prior lovers as cheap flings over time. Something which is made worse given her status as a biological immortal. Rarely, if ever at all, confiding her personal problems in others about gripping with the crushing loneliness her aristocratic upbringing and immortality forces upon her. Being an accomplished Kheran Warrior born, Zealot is rather harsh and can sometimes come off as volatile. Even whilst on the battlefield. An eternity harsh of Coda training and having been bounced around across the universe has mae her rather indifferent to the collateral left in the wake of intergalactic conflict or how it affects the native inhabitants of other worlds. While this cold and calculative ruthlessness' makes her a deadly foe, forcing her to never withdraw from battle. It also causes her to come off as largely apathetic to her surroundings and the people within them.
  • Racism: As with all the greater Kheran warriors, the upper classes especially, Zannah hates the Daemonites with a passion beyond rational thought nor reason. While largely accepting Voodoo as a trainee in the Coda arts and sister in arms amongst the C.A.T.s; Ms. Blaze still bears some venomous resentments for Priscilla because of her partial Daemonite heritage.
  • Corruption: The meta mystical craft which Zealot uses has a morally corroding effect on her person. This was due to her former teacher whom schooled her and the Coda sect, following under her wing at the time, in the arcane practices; Circe, had transplanted part of her own malignance into her students during training. The more they followed in the corrupted ways of the witch's dark arts, the more vile and cruel she/they became as a result. It is part of the reason why Zealot's earthborn chapter turned as militaristic and depraved as it did.


Paraphernalia

Equipment:

  • Majestrix Battlewear: Specially tailored combat fatigues fashioned for her by the Coda sect of Khera back on her homeplanet. Zealot's special armor comprises of a steady mix of xenominerals excavated from both Earth, Khera and even across extra-dimensional variances increasing her armor's toughness and flexibility. A couple of add-on's made by her sisters in the assassin's sorority include back lined pegs which Zannah can remove and hurl like razor sharp stiletto's with incredible accuracy. Due to the nature of her Kheran/Amazonian microtech enhancements to the protective chassis, it also boasts metamorphic qualities which allow's the suit to change and morph new facilities & appendagle functions at the wearers behaste; similar in fashion to the Klyntar of the Marvel Universe.
  • Bracelets of Submission: Having lived and fought side by side with the Amazons of Themyscira. Zannah of Khera was bestowed many of their magitech wears forged upon the warrior woman cultures deified plovers. Key amongst them were the mythical, mystical bands comprising of the godly Eighth Metal/Amazonium adorned by all among the tribes-women whom fought for their freedom and continue bearing them in remembrance of past sacrifice. Lucy would take to these manacles and wear them with pride; all while secretly adding her own add on's and addition's to they're design. Later refitting these bonds using Kherubim technology crossed with Themysciran super science, splicing their subatomic structure using advanced microtechnologies operated via thought and/or intuition on her part. Through which she can cause her Bracelets to telescopically extend across her forearms or outright summon her alternate identity's armor to ooze out and envelope her body in a polymorphous transient metallic state.
    • Another faculty of the upgrades provided to Zannah's new design allows for the christening and fabricating of powerful quasi-mystical paraphernalia fashioned through the armbands, using the Orb remnants energies coupled with the xenotech comprising of her battle wear as both anvil and furnace. Zannah can craft a plethora of weapons, gadgets and equipment for personal use. Similar to the primordial forge of the Mt. Rushmore Sanctuary used by Majestros whenever he needs special gear to tackle more challenging problems & conundrums.
  • Orb Fragment: In her long spanning travels across an eternity of lifetimes, Zealot would chance upon a few slivers of an Orb of Power and pocket it for herself and hers; OoP's are reliquary of unfathomable quasiphysical essence pertaining to a long decedent almighty effigy responsible for birthing items of cosmological import which bestowed a great many godlike powers upon the likes of a great many whom came to possesses one, individuals such as Void & Providence. While only a bare minim of a full Orb, it's virtually infinite dynamism cannot be denied. Having kept one half of the remnant pieces for personal use. Zannah would incorporate it's absolute force link as a conduit through which to strengthen her own magical powers while at the same time using it's essence as a defense against mysticism due to it's quantum physical nature.

Transportation: MIRV, Caldroc; flight under her own power.
Weapons:

  • Kheran Sword: Through the study of forging techniques used by the sisterhood, Zannah has access to a plethora of lethal cutlery fashioned with ultra refined craft; the sheer finesse of each and every work of steel and vigor pertaining to the majesty of Kherubim order. While made of a form of tempered steel tougher than anything found on Earth, it is far from the greatest utility within the cache of Zealots noble armory. But it is her proprietary go to weapon of choice whenever she engages the Daemonite Horde or her traitorous sistren amongst the Coda upon her second home. The kheran warrioress would go the extra mile of enhancing her signature weapons sharpness by applying the X-Ionizer material hardening tech in her Magestrix saber Caldroc, this would give her Kherubim Steel the kind of killing bite comparable to a Kusar Blade or weapon forged of Creation Engine fragments.
    • Zannah would go the extra mile of enhancing her weapon by customizing it's adorning shape stylus, the blade spikes upon it's looped handguard can detach and unfurl into ballistic devices by pressing a special dial on the hilt of her foil. A process undergoes which ignites a chemical reaction discharge that flings them at a desired mark with pinpoint precision. These rockets are gene locked, meaning each pointed stud is keyed to a specific target audiences designated by select accumulated gene stalk input analogous to a specified adversaries D.N.A; the coding of which has been input within her swords racial tracking database in a similar vein to Nemesis's genetic concussion grenades. These odd little stilettos carry a similar design to the special bullets used in Savant's revolver, once tagged to a host; the pegs have a countdown mechanism which clocks off all its target lights before causing the victim to violently rupture from the inside out. It takes a quarter hours time for her Coda fashioned blade to restock its secret armament after each discharge, roughly between ten to fifteen minuets at the most.
  • Caldroc: A self-aware glaive of Kherubim make boasting Seven Mineral Intelligence was bestowed upon Zealot on her return to the throneworld by the original Coda chapter she was born & raised in. Initially guised as a welcoming present, the High Blade Caldroc was in fact a hidden bomb made with the intent of martyring their returning Majestrix for the sake of their order's malpractical ascent as a ruling body of the ruling autocracy. Sensing their teammates shaken faith, Reno & Jeremy opted to repair the broken blade; even seeking out the super-genius expertise of her fellow principality and former consort, Lord Majestros. In reforging it as a gesture of renewing their teammates shattered resolve.
  • Kusar Blades: A type of superweapon fashioned by Kheran craftsmen on their anvils within the Forges of Totality. The fabled skein known as a Kusar is a rare and invaluable sight, even amongst the warmasters of the High Houses of Khera. Famed for being able to shave the rough edges off of an electron and withstanding the heat a thousand suns; these famed incisors are hollowed for their invasive cutting edge. So prominent are which that they can flay the impregnable mantle of a Kherubim Warlord, full powered Kryptonian, most resilient of Post-Humans or even the densest substances in reality. Many a Kusar Blade was forged but few are ever wielded on the battlefield, not even by the most decorated war chiefs of the imperial armada. Zealot, being the most celebrated Coda Warrior and High Nobility advocate of House Harmonious wields two; in esteem and praise to her for millennia spanning service as a warrior in the conflict against the Deamonites and enforcing the supremacy of the Kherubim way across galaxies.
  • Coda Clef Blade: A liturgical adze primarily used for ritualistic purposes pertaining to sacred duels and indoctrinating new blood into the sorority, a great many amongst the maleficent earthborn chapter of the Coda utilize these deadly tools of the trade as hitwomen while out in the field. Their sheering bite made all the deadlier via an incisive mien which increases their vorpal sharpness. An aura which acts as a powerful anti-regenerative and invulnerability bypassing energy sheath in a High Majestrix's hand. In the past, this eminence was imputed within the Clef Blades from bygone times to dispatch enemy Daemon while in immaterial state. As it has the main function of sapping electric field bonds resulting in the dispersal of their atoms. Allowing the weapon to harm intangible or sublimated opponents as easily as the physically impervious.
  • Various High-Tech Munitions: Much like her lover Cole, Lucy Blaze possesses a veritable stockpile of alien/human artillery saved for a rainy day. More on that fact, thanks to her training by the Shapesmith's of Khera coupled with her training in the mystic arts by Circe, she's more than able to fashion a great many heavy duty armaments which Zealot wields with professional expertise.
  • Creation Engine Spear: Feeling somewhat envious of the specially crafted weaponry forged by the Brotherhood of the Sword yet fell into the hands of her old Coda acolyte; Nemesis. Zannah would use her considerable talents, connections and resources to scour the earth, universe and beyond in order to find enough fragments of the Creation Engine so as to reforge them into a mighty weapon of her own. Upon ascertaining one of the largest pieces of the Wheel she could find Zealot would call in favors from the Homeworld of Khera, the effects of her Amazonian sisters of Themyscira and the Bana-Mighdall; the metal crafting expertise of Thanagar. Not to mention enlist the help of her teammates whom participated in reforging Caldroc for her. All of whom would help in forging an ultimate weapon second in power to her beloved A.I. blade, the Creation Engine Spear is a semi-sentient morph weapon capable of changing shape within a set parameter and bend the fundamental forces of reality to her whim. Able to greatly elongate it's spear tip to incredible lengths in the blink of an eye or transforming into other armaments like a duel-ended naginata, a bladed shield, a far reaching quan dao, a massive broadsword, etc. Like their counterpart, the Creation Engine Blades, Zealot's mighty piercer can easily cut and rend through anything it's edge is focused upon, capable of perforating the very fabric of existence as easily as cleaving the invulnerable hide of a Kheran Warlord.
    • Zannah's great spear has the power to breed an army of genetically diverse Coda Warrior replicates whom share a hyper diverse select of superhumanoid xenobiological genetic traits begotten from the conclave of Techno-Virulant DNA chains. The inclusion of which enriching their genetic structure enabling the inclusion of multiple different racial aspects begotten from her status as a purebred Kherubim descendent in conjunction with the biochemical symbiosis her mega weapon affords her. These super kin possess amazingly enhanced technomorphing capabilities and technomechanical healing factors more prominent than a great many individuals this side of a Gamma Mutate. They are fueled by both the Creation Engine Spear's unique energy signature and cease functioning if the weaponer is separated from her main gun or when Zealot stops fueling her soldiers with her unique energy signature. Zannah's Nu Coda have the ability to galvanize themselves or others by morphogenically producing personalized battlements from their own Techno-Active flesh. They too can become a colorful menagerie of weapons and munitions whom Zealot or the other wildcats can utilize while pitched in heated battle; the weaponry Zannah's pseudo offspring become tailoring special meta ability capacity that a user can put to specialized use when fighting superpowered avdersaries.


Notes

  • No special notes.


Trivia

  • Zannah's past lovers include Majestros, Adrastea of Khera, Circe, Achilles, Heracles, Jason, Hippolyta, Odysseus, Iron Fist (name unknown), Fu Man Chu, Yohn Kohl, and Cole Cash... amongst many others.[1]
  • She invented the tactic of the Trojan Horse.



See Also

  • Appearances of Zannah of Khera (Earth-Storm) (Chronological)
  • Appearances of Zannah of Khera (Earth-Storm) (Unordered)
  • Character Gallery: Zannah of Khera (Earth-Storm)
  • Fan-Art Gallery: Zannah of Khera (Earth-Storm)
  • Quotations by Zannah of Khera (Earth-Storm)


Discover and Discuss

Links and References

  • None.



  1. "Elements of this character bio were inspired by Roy Westerman for his Earth-27 Project"
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